![]() The first half of the core story is cool because you can tailor how it will play out during character creation, but once you get past the half time all the personal stories merge into a central plot to kill the big bad. The actual number is 2905 hours on the day of this review. Keep in mind that I am using a launch command to play through the provider portal instead of using the actual steam version. We'll be sharing more details about other things to look forward to in Guild Wars 2: Secrets of the Obscure between now and launch on August 22, so check back next week! That means that you can party up with friends for rift hunts, weave them into other open-world activities you're doing, and even help out if you come across a stranger fighting to close a rift in the wild. The enemies coming out of a rift scale with the size of the group fighting it. ![]() ![]() In a future update, you'll be able to progress to even deadlier hunts designed for larger groups of players. If you use the Heart of the Obscure in maps without active Kryptis rifts, you'll get pointed to those that have them. Rift activity in explorable zones not associated with Guild Wars 2: Secrets of the Obscure will cycle on a weekly basis. Taking down the final Kryptis target will allow you to close the rift and will grant you Kryptis essence: powerful material you can use to craft weapons, armor, legendary armor, and bait to lure out deadlier Kryptis from rifts.Īt launch, you'll be able to find rifts in several explorable zones in Guild Wars 2: Secrets of the Obscure areas, central Tyria, Cantha, and the Crystal Desert. Defeat enough of them, and a more formidable champion will appear for you to face. Fully opening a rift will reveal Kryptis invaders who were roaming Tyria while hidden from sight. With the help of the Heart of the Obscure, you'll find nascent rifts across Tyria.
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